The Power of Cube is a scaling mechanic that allows for easy multipliers and (in general) it becomes stronger the longer your run progresses, except for extremely long runs where diminishing returns will kick in due to the fill bar formula. It is unlocked as the final Level 5 node of the Tier 1 Prestige Tree.
Power Multipliers[]
White Cube | Blue Cube | Green Cube | Orange Cube | Red Cube | Golden Cube | Platinum Cube | |
---|---|---|---|---|---|---|---|
Percent Multiplier/Level | 1% | 50% | 300% | 2k% | 15k% | 50k% | 1m% |
Bar Requirement | 1e5 | 5e7 | 2e8 | 5e9 | 1e11 | 1e14 | 1e17 |
Bar Increase | 0 | 1.5 | 1.7 | 1.9 | 2.1 | 2.3 | 2.5 |
- Bar Fill Requirement:
- L = Cube of Power Type Level
- B = Bar Increase
- R = Bar Requirement
- Conversion Between All (Returns the amount of cubes it would take to convert to a desired type):
- s = Starting Cube Tier (IE: 0 white, 1 blue, 2 green...).
- g = Goal Cube Tier.
- s cannot be greater than or equal to g.
Power Perks[]
White Cube | Blue Cube | Green Cube | Orange Cube | Red Cube | Golden Cube | |
---|---|---|---|---|---|---|
Perk | Progress Speed | Multiplier Bonus | Double Cubes | Convert | Level Boost | Cube Generator |
Effect | Increases the speed of the Power of Cube Bars by 1%/level | Adds a 10%/level multiplicative bonus to the final multiplier | Gives a 1%/level chance for cubes collected or converted to be worth double | Unlocks Convert, plus gives a bonus 1%/level to the Convert% | Increases the Level of the White through Orange Perks by 1/level | Generates cubes of all kinds barring Gold at a rate of 5/level per second |
Cost Increase Multiplier | 150% | 175% | 200% | 225% | 250% | 275% |
- Cost to increase a Perk's level:
- m = Cost Increase Multiplier
- l = Current Level