Once you have cleared Tier 1, Phase 10 for the first time, Challenges will unlock. There are a total of seven challenges as of Version 1.3.
Challenges[]
Challenge Name | Unlock Requirements | Target | Restrictions | First Clear Bonus | Clear Bonus | SP per Clear | Max Clears |
---|---|---|---|---|---|---|---|
Normal Challenge | Clear Tier 1 Phase 10 | Clear Tier 1 Phase 10 again | No restrictions | Challenge Multiplier +10% | Challenge Multiplier +2% | 1k | 50 |
Only White Cubes (OWC) | Clear Tier 1 Phase 10 | Clear Tier 1 Phase 9 but with only White Cubes | All Color Cube Perk nodes are disabled, and all Color Meters other than White are locked. | Auto Next | Challenge Multiplier +5% | 1k | 50 |
Broken Meter (BM) | Clear Tier 1 Phase 12 | Clear Tier 1 Phase 10 but with Broken Color Meters | All Color Meters will have their tick time randomly modified by a factor between 1 and 100, which updates each time the meter ticks over. | Zoom Multiplier | Color Meter Unlock Cost -0.5% | 5k | 50 |
Just Kill (JK) | Clear Tier 1 Phase 12 | Clear Tier 1 Phase 10 by killing each Phase by exact damage | Any Overkill damage delt will instead heal the Enemy HP bar by that amount. | Helper Update Slot +1 | Challenge Attack Multiplier +1% | 5k | 5 |
No More Cubes (NMC) | Clear Tier 1 Phase 14 | Clear Tier 1 Phase 10 with a budget of only 10k Cubes | Collect is disabled, as well as the Magician Helper and the collect power of the Ninja. You are given 10,000 Cubes at the start of this challenge | Prestige Multiplier | Starting Cubes +50 | 50k | 50 |
Robot Challenge | Clear Tier 1 Phase 14 | Clear Tier 1 Phase 10 with only Helpers | All Color Meters are locked, including White. The only way to gain cubes or deal damage is by using Helpers. | Helper Equip Slot +1 | Helper Update Time -0.1% | 100k | 50 |
Titanium Cube | Clear Tier 1 Phase 16 | Clear Tier 1 Phase 10 with Enemy HP increased by 1000x | All Enemy HP bars are increased to be 1,000x their base values. | Boss Defeat Multiplier | Enemy HP -0.1% | 20k | 50 |
Guides[]
Normal Challenge[]
You shouldn't need much help with this, as you would had cleared what you need to do to get here in order to unlock it. Just do it again for some easy bonuses.
Only White Cube[]
This challenge relies heavily on your total multiplier (~500k%) and the mini booster and booster which both can overclock the speed of white production. Make sure to invest white cubes into the power of cube as this will assist in getting the 1B cubes needed to purchase the Samurai upgrade to deal the damage required to breeze through the challenge. You can also use the Magician to help you get to the 1B cubes needed and consider this a 'lite' version of the Robot Challenge.
Broken Meter[]
Make sure to invest in all the Tick Speeds and keep them all at the highest speed so as to try and reduce the randomness factor that can come into play.
Just Kill[]
For a full guide, see this page
No More Cubes[]
For a full guide, see this page
Robot Challenge[]
For this challenge, you need your Magician to be levelled up a good amount, as well as your Samurai and a Max Damage Dealt of at least 100Qi. For your first clear, you may need to take your Magician on and off a few times to recharge until you reach 1B cubes, which you can then use to upgrade your Samurai and use them to take out all 10 Phases. Afterwards, if you have the Helper Helper leveled up enough, it can help your Magician get you to that 1B mark faster.
Titanium Cube[]
This is basically a rehash of the Normal Challenge, but with the enemy health increased by a factor of 1000. By the time you unlock this challenge, however, you should be more than capable to weather down the cubes and claim your rewards. If this is being rushed aim for a minimum of 5Sx max damage dealt, as this will make every upgrade on the Samurai deal ~50Qi making the challenge bearable as Phase 10 will have ~200Sx HP.